Games Designer

Morgan [Final Major Project]
A complex 2D rogue-like with a focus on random generation and replay ability.
Developed In Unity Engine.
​
Download Link: Morgan[BETA] by Rhys Whittington (itch.io)
Tutorial
Morgan is a complex game with many features that the player could encounter and experience during gameplay.
I created a linear tutorial that teaches the player about all the elements of the game, with a section at the end for players to navigate a few rooms on their own, allowing them to experience a slice of the game experience.
Level generation
Each time you play Morgan the game generates a whole new experience. Using prefabs in Unity the level builds room layouts and then fills those rooms with various combinations of enemies and Items.

Generation
This flowchart demonstrates the design of how my generation works.
Full Gameplay video
Here is a full gameplay video of multiple playthroughs of Morgan